I've been playing a lot of Dawn of War: Kill team lately and felt compelled to sketch a space marine. If you don't know anything about the Warhammer franchise I'd strongly recommend you check it out, the designs are pretty bad ass, and any Dawn of War game that I've played so far has been a ton of fun.
July 29, 2011
July 27, 2011
Request-A-Sketch
Trying out something new here at the blog, and I'm hoping it'll be well received. I've added another page (you can find the tab for it just under my banner) titled Request-A-Sketch. Head on in there and put your requests in the comments section. I'll collect 'em and do at least one a week as a warm up. If I choose your request I'll email you a high rez version of the image sized for a wallpaper, and if I did the piece traditionally, might even mail you the original!
Hope you guys like the idea, and as always feel free to make suggestions if you've got 'em!
As for new art, I've been spending a lot of time working on projects that are in the planning stages. There's been a bit of character design going on, but for the most part I've just been making notes, and trying to come up with some great stories. I'm making progress, but unfortunately it doesn't leave me with much to post on here. I'm hoping the addition of Request-A-Sketch will help to change that, but for today I've got something else for you.
A few weeks ago (just before the CCEE) my good friend Dan was staying with me, and as we used to do back in the college days, we tried to come up with a little warm-up drawing challenge. We decided to do a design of a humanoid insect (or insectile human), so I did upa sketch of a DnD character I came up with years ago.
I present to you Chit, the halfling/insect rogue!
July 18, 2011
July 7, 2011
This still counts as Wednesday, right?
I figure if I haven't slept yet, then the day hasn't changed. So for me it's still Wednesday, and here I am posting the inked version of my commission like I said I would.
I'm not overly pleased with the goggles, so I think I'll end up going back into that section while I color it, but otherwise I'm pretty happy. What do you guys think? Any crazy errors that I just can't see? I always get worried that I've been working on a piece too long, and won't have the chance to properly edit it once I'm done. It's important to step away so that you can come back with fresh eyes, but often deadlines don't allow for that.
Ah well, sleep beckons. G'night folks!
I'm not overly pleased with the goggles, so I think I'll end up going back into that section while I color it, but otherwise I'm pretty happy. What do you guys think? Any crazy errors that I just can't see? I always get worried that I've been working on a piece too long, and won't have the chance to properly edit it once I'm done. It's important to step away so that you can come back with fresh eyes, but often deadlines don't allow for that.
Ah well, sleep beckons. G'night folks!
July 4, 2011
It's MONDAY!
So it's been two weeks since the Calgary Comic & Entertainment Expo and I still haven't finished the commission I got. I feel pretty bad that it's taken as long as it has, but there're extenuating circumstances, and unfortunately I've been busy with unrelated projects and problems.
That all said, I've been excited by the commission, the request is pretty cool and a little outside my comfort area, so I've been picking away at it whenever I've had a free moment.
Today you get the the first draft. I've since taken it into sketchbook pro to ink it, but I want to point out that it's missing a large component of the piece. The commission brief was for a Steampunk girl laying down looking up at the camera, with a snake curled around her. During the inking process I've been working out how to lay in the snake, so I'll post a couple different versions of that on Wednesday. My plan is to have it wrapped up by Friday at the latest, so you should see the final version in the end of the week post.
That all said, I've been excited by the commission, the request is pretty cool and a little outside my comfort area, so I've been picking away at it whenever I've had a free moment.
Today you get the the first draft. I've since taken it into sketchbook pro to ink it, but I want to point out that it's missing a large component of the piece. The commission brief was for a Steampunk girl laying down looking up at the camera, with a snake curled around her. During the inking process I've been working out how to lay in the snake, so I'll post a couple different versions of that on Wednesday. My plan is to have it wrapped up by Friday at the latest, so you should see the final version in the end of the week post.
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